#1
- Random Word Poetry
Dump out
contents of jar, mix well, set oven timer for 10 minutes, and quickly
rearrange words and phrases into poetic harmony. Copy poem onto paper;
serve with cappuccino, read aloud with friends.
#2
- JumpStart Jar Oracle
Solve your
problems using your JumpStart Jar. Dim the lights. Light a candle or
two for effect. Wrap head in colorful scarf (heavy makeup and gaudy
jewelry optional). State your question or problem with a loud, dramatic
voice, or write it down and seal it in an envelope. On another sheet
of paper, hum or chant to enter a trance-like state, and list the characteristics
associated with your question. Ring a bell or small gong, and draw a
ticket from the JumpStart Jar. Lift your hands slowly from the table
and read the words on the ticket. Ring bell or gong again and list characteristics
or words associations that the ticket evokes from beyond.
Jot down
questions that the ticket and problem evoke when paired. For example:
- What
characteristics do the problem and ticket have in common?
- How
are they different?
- How
could the ticket help me solve my problem?
Next, set
a timer, relax your writing hand and allow your spirit guides to answer
these questions. Your guides will force connections between the ticket
and question. When the time is up, thank the spirits of beyond for their
insight, and extinguish the candles.
#3
- Psychedelic Sentences
Like take
random word poerty to the next level, man. Dig this
take a blue
ticket (noun) a red ticket (verb), another blue ticket and a yellow
one (modifier) and construct a groovy sentence. Put them together and
you have cool beat-like lines, man. Here's a couple of mine, totally
random: Box vomiting cunning routines; Sleek facts of life circling
the globe's forehead. Keep writing until you get a far out result.
#4
- Mad Libs
Almost
everyone has played this game before. Simply take a passage of your
writing and strip out some key nouns, verbs and modifiers, and then
draw new words from the jar. Replace the existing words with the nouns,
verbs and modifiers on the tickets (making tense and agreement changes
where necessary) and read the passage again aloud.
This game can also be played using a famous passage or speech. Remove
the most memorable words and substitute them with the random replacements
out of the JumpStart Jar. Do you even recognize the passage afterwards?
Try it!
#5
- Story Circle
This group
activity takes the Native American storytelling tradition and adds an
element of improvisation to it. First select a totem to use for the
story (typically this is a stick, but any object can be used). One person
draws a ticket out of the JumpStart Jar and begins the story using that
word somewhere within the story or telling the story beginning with
that word, or about that word. He/She improvises the story until it
reaches a natural breaking-point, then passes the totem to the person
immediately to the left. That person draws a new ticket from the jar
and incorporates that word, line or topic into the story, and passes
the totem to the left, and so on. A great game to play around a campfire.
#6
- Prompt Pull
Pull a
ticket out of the JumpStart Jar and set your timer for 5 minutes, write
until time's up, and pull another ticket, set the timer again, then
continue the story that you started in the pervious session, incorporating
the new word, line or topic into the story. When time's up, repeat the
process again. You should do this 4 to 8 times for the best result.