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The
JumpStart Jar that started it all! This jar includes over
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Write
in timed 10-minute bursts
Nothing
inspires creativity like a deadline. The countdown adds pressure to
your writing. This pressure shouldn't give you time for criticism, worry
about spelling or grammar, or anything other than getting something
down on paper.
Write
fast
Speed is
the important thing here. Don't let your logical, critical mind take
charge of the writing process at this writing stage. Don't cross out
words or pause seeking the perfect word, write the word that is good
enough for now and go on.
Don't
judge the work
Don't reread
the work that you've just completed, or allow your Inner Critic convince
you that what you've written is inferior, strange, or terrible. Get
something down on paper. Don't judge, edit or polish it.
Listen
to your subconscious mind
Your subconscious
mind is very powerful. Relax and write the raw words that form in your
head as fast as you can. Allow the thoughts and images of your subconscious
mind bubble forth and write!
Face
your dark side
You may
find yourself writing things on paper that you never dared to say out
loud. You may be afraid of what others think about you if they knew
that you wrote this. Acknowledge the fear, but write anyway.
Understand
that 1st drafts suck
Get the
words down on paper now. You can refine them later. Resist the urge
to shred the paper and burn it in your trash can. These feelings pass
with time and practice. Most writers hate their first drafts.
Be
flexible
If you
just don't connect to the word that you draw out of the jar, throw it
back in and draw another. If the verb that you draw out of the jar would
work better in another form, change it. Add determiniers, prepositions
and conjunctions as needed to make it work for you.
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Fabulous
Fiction

The
Fabulous Fiction JJ is a bit different than other JJs. You can pull out
a ticket and decide the best way to approach the story. Maybe you just
want to have an interesting antagonist for your hero, so you pull out
a magenta Character ticket. Or you are not sure what your character wants,
so pull a green motivation ticket. Maybe you want to create an entirely
new story from scratch, so you pick out a character, situation, complication,
motivation and a first line ticket to get that story started. Sometimes
these combinations don't work. That's OK, toss the tickets that don't
fit back into the jar and try again. The combinations that you pull out
of this jar will sometimes stretch the limits of realistic story telling,
so do what makes logical sense for the story. Don't let the JJ block the
natural connections that may occur as the result of the random stimuli
provided by the JJ.
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Suggested Uses for the JumpStart Jar
Basic Brainstorming
Use #1 - Random Word Poetry - Dump out contents of jar, mix well, set
oven timer for 10 minutes, and quickly rearrange words and phrases into
poetic harmony. Copy poem onto paper; serve with cappuccino, read aloud
with friends.
Use #2 - JumpStart Jar Oracle - Solve your problems using your JumpStart
Jar. Dim the lights. Light a candle or two for effect. Wrap head in colorful
scarf (heavy makeup and gaudy jewelry optional). State your question or
problem with a loud, dramatic voice, or write it down and seal it in an
envelope . On another sheet of paper, hum or chant to enter a trance-like
state, and list the characteristics associated with your question. Ring
a bell or small gong, and draw a ticket from the JumpStart Jar. Lift your
hands slowly from the table and read the words on the ticket. Ring bell
or gong again and list characteristics or words associations that the
ticket evokes from beyond. Jot down questions that the ticket and problem
evoke when paired. For example:
" What characteristics do the problem and ticket have in common?
" How are they different?
" How could the ticket help me solve my problem?
Next, set a timer, relax your writing hand and allow your spirit guides
to answer these questions. Your guides will force connections between
the ticket and question. When the time is up, thank the spirits of beyond
for their insight, and extinguish the candles.
Use #3- Psychedelic Sentences - Like take random word poerty to the next
level, man. Dig this
take a blue ticket (noun) a red ticket (verb),
another blue ticket and a yellow one (modifier) and construct a groovy
sentence. Put them together and you have cool beat-like lines, man. Here's
a couple of mine, totally random: Box vomiting cunning routines; Sleek
facts of life circling the globe's forehead. Keep writing until you get
a far out result.
For more ideas on how to use your JumpStart Jar, access the JumpStart
Jar website at www.jumpstartjar.com.
Suggested Uses for the JumpStart Jar
Brainstorming Boost #1
Use #4 - Mad Libs - Almost everyone has played this game before. Simply
take a passage of your writing and strip out some key nouns, verbs and
modifiers, and then draw new words from the jar. Replace the existing
words with the nouns, verbs and modifiers on the tickets (making tense
and agreement changes where necessary) and read the passage again aloud.
This game can also be played using a famous passage or speech. Remove
the most memorable words and substitute them with the random replacements
out of the JumpStart Jar. Do you even recognize the passage afterwards?
Try it!
Use #5- Story Circle - This group activity takes the Native American
storytelling tradition and adds an element of improvisation to it. First
select a totem to use for the story (typically this is a stick, but any
object can be used). One person draws a ticket out of the JumpStart Jar
and begins the story using that word somewhere within the story or telling
the story beginning with that word, or about that word. He/She improvises
the story until it reaches a natural breaking-point, then passes the totem
to the person immediately to the left. That person draws a new ticket
from the jar and incorporates that word, line or topic into the story,
and passes the totem to the left, and so on. A great game to play around
a campfire.
Use #6- Prompt Pull - Pull a ticket out of the JumpStart Jar and set
your timer for 5 minutes, write until time's up, and pull another ticket,
set the timer again, then continue the story that you started in the pervious
session, incorporating the new word, line or topic into the story. When
time's up, repeat the process again. You should do this 4 to 8 times for
the best result.
For more ideas on how to use your JumpStart Jar, access the JumpStart
Jar website at www.jumpstartjar.com.
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